![]() ![]() The camera alternately draws in close to show the runes glowing on your undulating scarf and pulls far back to make you a little red speck in a sandy wilderness, where huge, half-crumbled structures hint at an empire long since vanished. It reacts convincingly, too, rippling in the wind or shifting under your feet as you climb. Even in the appearance of sand there's striking variety, from smoothly matte to glittery to full-on gleaming, through shades of red, white, and gold. It's relentlessly beautiful, and there's much more visual diversity than you might expect of a desert-set game, not to mention some charming desert denizens, airborne creatures made of the same magic fabric as your scarf. ![]() Journey's gorgeous desolation and overwhelming scale bring to mind Shadow of the Colossus, while its dreamy colour and quirky, elegant designs recall a Studio Ghibli movie.
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